The projects below are the major projects I have been involved with during my time at Fathammer (2004-2007). They were all developed with Fathammer's technology called X-Forge2, some were done internally and some outsourced. My tasks on these varied quite a lot over time, from technology support to technology development/features, platform support/porting, game features, and optimization. The supported platforms were mostly mobile oriented, Symbian 2nd/3rd edition, BREW, WIPI, Windows mobile, Gizmondo... but also targetted for PC. Toygolf, in example, was shipped on PC and even went in retail.